Being surrounded by other passionate artists was motivation to study and work harder. It was almost like a friendly competition to see who could out-do the other. It wasn't about grades or impressing the teacher, but about making the art that you enjoy, surrounded by people that support you.
• Freelance artist creating concept art development for games and films, album covers, book cover art, board games and toys
• Select clients include Reach Robotics, Monstercat, Delve Films, Rule & Make, Dream Harvest Games