VR Deep Dive: A-Frame 101 Workshop

WS 173-01 : 

non-credit – in person

  • Dates: July 31
  • Times: 6 – 9 PM
  • Meetings: 1
  • Days: Monday
  • Instructor: Ellie Cochran


15 in stock


This workshop will introduce students to the fundamentals of Virtual Reality interaction design and development, including its applications in the realms of art, gaming, and interactive experiences. Students will learn what makes a great VR experience, and how to use Mozilla’s open-source A-Frame framework to create their own virtual scenes using objects, animations, soundscapes, and more. Students’ work will be fully viewable on multiple platforms from phones and web browsers all the way up to full-scale VR hardware.

This course must meet minimum enrollment by July 25 in order to run. Register today! 

Supply List

  • Notebook & pen/pencil for note-taking
  • Computer/tablet/internet-enabled device with the latest version of Windows or MacOS installed, and the latest version of Mozilla Firefox or Google Chrome installed
  • Internet access
  • A smartphone with the latest version of iOS or Android installed
  • Google Cardboard VR Viewer
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