Nick Casso

Illustration, BFA

Thesis Project

When arriving at the concept for my thesis, Blue Hour, it honestly felt like a natural progression of the art I had been making up until now. Fantasy and myth have captured my imagination since I was young, and my love of video games followed close behind. Combining these into my odd chimera of a game pitch just seemed right. Using this opportunity, I was able to explore aspects of mythology previously unknown to me as well as explore different and creative ways to reinvent the classic tropes of both myth and gaming. Blue Hour as a project is something my younger self would have loved to see, and that idea is a motivator for me to keep going and making new projects.

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